| | 1 | | #nullable disable |
| | 2 | |
|
| | 3 | | using System; |
| | 4 | | using System.Threading; |
| | 5 | | using MediaBrowser.Controller.Session; |
| | 6 | | using MediaBrowser.Controller.SyncPlay.PlaybackRequests; |
| | 7 | | using MediaBrowser.Model.SyncPlay; |
| | 8 | | using Microsoft.Extensions.Logging; |
| | 9 | |
|
| | 10 | | namespace MediaBrowser.Controller.SyncPlay.GroupStates |
| | 11 | | { |
| | 12 | | /// <summary> |
| | 13 | | /// Class PausedGroupState. |
| | 14 | | /// </summary> |
| | 15 | | /// <remarks> |
| | 16 | | /// Class is not thread-safe, external locking is required when accessing methods. |
| | 17 | | /// </remarks> |
| | 18 | | public class PausedGroupState : AbstractGroupState |
| | 19 | | { |
| | 20 | | /// <summary> |
| | 21 | | /// Initializes a new instance of the <see cref="PausedGroupState"/> class. |
| | 22 | | /// </summary> |
| | 23 | | /// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param> |
| | 24 | | public PausedGroupState(ILoggerFactory loggerFactory) |
| 0 | 25 | | : base(loggerFactory) |
| | 26 | | { |
| 0 | 27 | | } |
| | 28 | |
|
| | 29 | | /// <inheritdoc /> |
| | 30 | | public override GroupStateType Type { get; } = GroupStateType.Paused; |
| | 31 | |
|
| | 32 | | /// <inheritdoc /> |
| | 33 | | public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, Ca |
| | 34 | | { |
| | 35 | | // Wait for session to be ready. |
| 0 | 36 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 37 | | context.SetState(waitingState); |
| 0 | 38 | | waitingState.SessionJoined(context, Type, session, cancellationToken); |
| 0 | 39 | | } |
| | 40 | |
|
| | 41 | | /// <inheritdoc /> |
| | 42 | | public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, C |
| | 43 | | { |
| | 44 | | // Do nothing. |
| 0 | 45 | | } |
| | 46 | |
|
| | 47 | | /// <inheritdoc /> |
| | 48 | | public override void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevStat |
| | 49 | | { |
| | 50 | | // Change state. |
| 0 | 51 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 52 | | context.SetState(waitingState); |
| 0 | 53 | | waitingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 54 | | } |
| | 55 | |
|
| | 56 | | /// <inheritdoc /> |
| | 57 | | public override void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevS |
| | 58 | | { |
| | 59 | | // Change state. |
| 0 | 60 | | var playingState = new PlayingGroupState(LoggerFactory); |
| 0 | 61 | | context.SetState(playingState); |
| 0 | 62 | | playingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 63 | | } |
| | 64 | |
|
| | 65 | | /// <inheritdoc /> |
| | 66 | | public override void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevSta |
| | 67 | | { |
| 0 | 68 | | if (!prevState.Equals(Type)) |
| | 69 | | { |
| | 70 | | // Pause group and compute the media playback position. |
| 0 | 71 | | var currentTime = DateTime.UtcNow; |
| 0 | 72 | | var elapsedTime = currentTime - context.LastActivity; |
| 0 | 73 | | context.LastActivity = currentTime; |
| | 74 | | // Elapsed time is negative if event happens |
| | 75 | | // during the delay added to account for latency. |
| | 76 | | // In this phase clients haven't started the playback yet. |
| | 77 | | // In other words, LastActivity is in the future, |
| | 78 | | // when playback unpause is supposed to happen. |
| | 79 | | // Seek only if playback actually started. |
| 0 | 80 | | context.PositionTicks += Math.Max(elapsedTime.Ticks, 0); |
| | 81 | |
|
| 0 | 82 | | var command = context.NewSyncPlayCommand(SendCommandType.Pause); |
| 0 | 83 | | context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken); |
| | 84 | |
|
| | 85 | | // Notify relevant state change event. |
| 0 | 86 | | SendGroupStateUpdate(context, request, session, cancellationToken); |
| | 87 | | } |
| | 88 | | else |
| | 89 | | { |
| | 90 | | // Client got lost, sending current state. |
| 0 | 91 | | var command = context.NewSyncPlayCommand(SendCommandType.Pause); |
| 0 | 92 | | context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken); |
| | 93 | | } |
| 0 | 94 | | } |
| | 95 | |
|
| | 96 | | /// <inheritdoc /> |
| | 97 | | public override void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevStat |
| | 98 | | { |
| | 99 | | // Change state. |
| 0 | 100 | | var idleState = new IdleGroupState(LoggerFactory); |
| 0 | 101 | | context.SetState(idleState); |
| 0 | 102 | | idleState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 103 | | } |
| | 104 | |
|
| | 105 | | /// <inheritdoc /> |
| | 106 | | public override void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevStat |
| | 107 | | { |
| | 108 | | // Change state. |
| 0 | 109 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 110 | | context.SetState(waitingState); |
| 0 | 111 | | waitingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 112 | | } |
| | 113 | |
|
| | 114 | | /// <inheritdoc /> |
| | 115 | | public override void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevSt |
| | 116 | | { |
| | 117 | | // Change state. |
| 0 | 118 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 119 | | context.SetState(waitingState); |
| 0 | 120 | | waitingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 121 | | } |
| | 122 | |
|
| | 123 | | /// <inheritdoc /> |
| | 124 | | public override void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevSta |
| | 125 | | { |
| 0 | 126 | | if (prevState.Equals(Type)) |
| | 127 | | { |
| | 128 | | // Client got lost, sending current state. |
| 0 | 129 | | var command = context.NewSyncPlayCommand(SendCommandType.Pause); |
| 0 | 130 | | context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken); |
| | 131 | | } |
| 0 | 132 | | else if (prevState.Equals(GroupStateType.Waiting)) |
| | 133 | | { |
| | 134 | | // Sending current state to all clients. |
| 0 | 135 | | var command = context.NewSyncPlayCommand(SendCommandType.Pause); |
| 0 | 136 | | context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken); |
| | 137 | |
|
| | 138 | | // Notify relevant state change event. |
| 0 | 139 | | SendGroupStateUpdate(context, request, session, cancellationToken); |
| | 140 | | } |
| 0 | 141 | | } |
| | 142 | |
|
| | 143 | | /// <inheritdoc /> |
| | 144 | | public override void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prev |
| | 145 | | { |
| | 146 | | // Change state. |
| 0 | 147 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 148 | | context.SetState(waitingState); |
| 0 | 149 | | waitingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 150 | | } |
| | 151 | |
|
| | 152 | | /// <inheritdoc /> |
| | 153 | | public override void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType |
| | 154 | | { |
| | 155 | | // Change state. |
| 0 | 156 | | var waitingState = new WaitingGroupState(LoggerFactory); |
| 0 | 157 | | context.SetState(waitingState); |
| 0 | 158 | | waitingState.HandleRequest(request, context, Type, session, cancellationToken); |
| 0 | 159 | | } |
| | 160 | | } |
| | 161 | | } |